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Ari

From World of Adaptation
Revision as of 17:27, 31 October 2025 by Clorinspats (talk | contribs) (Created page with "N Medium Human Versatile Heritage Humanoid under construction Perception +4 Languages N/A Skills Acrobatics +6 Athletics+1 Diplomacy +2 Lore: One Terrain+3 Medicine +4 Occultism+3 Performance+2 Religion+4 Stealth+6 Str+1 Dex+3 Con+1 Int+0 Wis+1 Cha-1 Items Unarmored, Alcohol, Sending Potion <br> ---<br> AC 18; Fort+6 Ref+8 Will+6 HP19<br> --- Speed 25 ft Melee Staff+4 (Two-Hand d8) Damage 1d4+1 B Flurry of Blows (Flourish, Monk) Make two unarmed Strikes. If both...")
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N Medium Human Versatile Heritage Humanoid

under construction

Perception +4

Languages N/A

Skills Acrobatics +6 Athletics+1 Diplomacy +2 Lore: One Terrain+3 Medicine +4 Occultism+3 Performance+2 Religion+4 Stealth+6

Str+1 Dex+3 Con+1 Int+0 Wis+1 Cha-1

Items Unarmored, Alcohol, Sending Potion
---
AC 18; Fort+6 Ref+8 Will+6

HP19
---

Speed 25 ft

Melee Staff+4 (Two-Hand d8) Damage 1d4+1 B Flurry of Blows (Flourish, Monk) Make two unarmed Strikes. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses. Apply you multiple attack penalty to the Strikes normally. As it has the flourish trait, you can use Flurry of Blows only once per turn.

Additional Feats *Assurance, Dubious Knowledge, Monastic Weaponry, Natural Skill*

Additional Specials *Assurance (Athletics) Powerful Fist, Skilled (Occultism) Skilled (Performance)*